Please note, Game-iToba is a voulenteer event and of course things do come up, events may be rescheduled or cancelled at short notice, we will try to notify you by email should that be the case but it may not be possible.
All Slots (Featured Games)
Friday: 1 (18:30), 2 (20:30), 3 (22:30).
Saturday: 4 (9:30), 5 (11:30), 6 (13:30), 7 (15:30) mini-slot, 8 (16:30), 9 (18:30), 10 (20:30), 11 (22:30).
Sunday: 12 (9:30), 13 (11:30), 14 (13:30).
Slot | Game Name | Spaces? | Location | GM |
---|---|---|---|---|
1-2 | Arcane Dominion | 1 spaces | G25/G26 | Chris Penner |
Local Designer Arcane Dominion is a high fantasy RPG system that was designed to incorporate 3 distinct features: 1. Specialized equipment with highly detailed mechanics to support a range of weapons from traditional swords to firearms and clockwork robots. 2. A magic system encompassing 18 different schools and hundreds of spells. 3. Encouraging players to cross class, and rewarding them for doing so by having unique new classes for each combination. The goal is to create as unique and customizable of characters and abilities as possible. | ||||
1 | Casual Gaming with Ai-Kon | Drop-In | GR40 | Ai-Kon |
Come join Ai-Kon for drop-in gaming and learn a little more about their convention. | ||||
1 | Crimes of the Vampire? | 3 spaces | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk.
You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all.
Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
1 | Hand to Hand Wombat | 4 spaces | G04 | Cyarra Pelda |
Play to Win! Check out BGG | ||||
1 | Pathfinder/ Starfinder Quests Table | 4 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
1 | Thrive | Full | G03 | John Reichel |
Play to Win!Check out BGG | ||||
1 | Trick Taking Games! | 6 spaces | G19 | Q4ia |
You "must follow" Q4ia, (new local game designer) for a slot full of fun Trick Taking games, including: Skull King by Grandpa Beck's Games. Fox in the Forest by Foxtrot Games. Night at the Ossuary by Q4ia (a unique 18 card trick-taking game for 2, with multiple ways to score!). Other games available to play are Q4ia prototypes. They include Trick World Jr., and Valence: Tri Mortem. | ||||
1-3 | Battlestar Galactica | Full | M1 | Warren |
Check out BGG | ||||
1 | Between Two Cities | Full | G09 | Kirby |
Check out BGG | ||||
1 | Bites | 1 spaces | G18 | Cherry |
Check out BGG | ||||
1 | Disney Villainous | Full | H3 | M Hofer |
Check out BGG | ||||
1-2 | Hammerheads | 4 spaces | R5 | Miriam |
Hammerheads is set in the near future when the world is besieged by the ravages of climate change, corporate catastrophe, and crisis.
You play a Hammerhead agent, recruited from the ranks of first responders, the military, and the scientific community to join this elite global disaster management organization. Only the best and brightest, those individuals who run toward danger rather than run away, are sought out by the mysterious World Crisis Agency to serve. Equipped with state-of-the-art technology and the mighty High-Altitude Multi-Mission Emergency Response Headquarters?the Hammerheads?you and your team answer the call when nobody else can do it. In a world of disaster, you are the heroes the world needs. Hammerheads runs with the Cortex Prime Roleplaying Game. Check out the Publishers website! | ||||
1 | Mekhane | 1 spaces | R4 | Lee |
Improvised storytelling card game. 14years+ . Check out BGG | ||||
1-3 | New Angeles | 3 spaces | L1 | Joey |
Check out BGG | ||||
1 | Point Salad, Love letter, and Tsuro | 2 spaces | H2 | David |
Check out BGG Check out BGG Check out BGG | ||||
1 | Splendor | Full | G21 | Maggie |
Renaissance merchants race to grab gems, acquire property, and please nobility. Check out the Publishers website! | ||||
1 | The Bloody Inn | Full | G15 | Perry |
Check out BGG | ||||
1-2 | The Treasure Under the Mountain (D&D 5e) | 1 spaces | R6 | DM Lytha |
This is a homebrew I created, it is a one shot for 11 level players in which the players will need to search the caverns for cursed statuettes in order solve the puzzle and free the "treasure". The treasure is a Vampire spellcaster, Liliana, and using official canon D&D lore, she has inserted into the history of Strahd himself. This lets the players be able to dig into a story they may already know, but adds a new twist! | ||||
2-3 | Aperion (aka Fantasy Infinity) | 5 spaces | G35 | Jeff Heikkinen |
Local Designer My love-letter to a certain very famous JRPG series; a fast-paced tabletop RPG that borrows some Eurogame ideas. Runs so fast, we should be able to finish a short adventure and even level up your characters, maybe more than once, in a single four-hour session. Be the first people I don't already game with regularly to try it out! | ||||
2 | Frozen Pothole: A Winnipeg Fiasco | Full | R3 | Ryan |
Local Designer"Muddy waters," that's what the Cree word Winnipeg apparently means, and it's as good a name as any for this isolated run-down Canadian metropolis on the edge of the flyover flats and the great abyss of wilderness that stretches between here and the Arctic. Mind you, any water you find, is more likely going to be of the frozen variety as a January polar vortex descends once more on the city plunging temperatures lower than the surface of Mars. But none of that's on your mind right now. Traffic is a nightmare in this weather: the city plows are behind schedule again, Portage Avenue is backed up to all hell, and you're pretty sure someone is breaking into back of your car just to stay warm. You swore you'd leave town for good decades ago, yet here are you again, repeating the same mantra as the Winnipeg Jets, "there's always next season." No matter how bad things get, you just can't shake this place, and maybe deep down, you never really wanted to. Frozen Pothole is a Winnipeg-themed play-set designed for the Fiasco RPG, an award-winning, GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation with a heavy focus on improvised storytelling over questing and battle mechanics. During a game you will engineer characters with grand ambition and poor impulse control, and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount of time it'd take to watch one. Check out the Publishers website! | ||||
2 | Hand to Hand Wombat | Full | G04 | Cyarra Pelda |
Play to Win! Check out BGG | ||||
2 | Monster from the Hidden Sea! | 5 spaces | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
2 | Pathfinder/ Starfinder Quests Table | 1 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
2 | Power Rangers: Heroes of the Grid | Full | GR40 | Ai-Kon |
Come join the friendly folk from Ai-Kon and take on the role of one of the Power Rangers in a co-op game to protect Angel Grove from the evil Rita Repulsa Check out BGG. And whilst you are there ask questions about their convention and friendly community! | ||||
2 | Q4ia Demo Games | Drop-In | G19 | Q4ia |
Drop in to join https://q4ia.com/ to learn more about their games! | ||||
2 | Valor & Villainy - Lludwik's Labyrinth (act 3) | 5 spaces | G01 | James |
Local Designer 1-6 Heroes delve into THE WORLD OF ETERNAL AND UNCARING DARKNESS, working cooperatively this time to solve the labyrinth, defeat the mad Imp Lludwik & outwit the game! (A coop sequel to Minions of Mordak) Check out the Publishers website! | ||||
2-3 | Ark Nova | Full | G08 | Jodi Craigen |
Not for the faint of heart. A great game but more complex. Some similarities to game play as Terraforming Mars but is really a unique game. Would only recommend to players who are advanced to experienced board gamers for the more advanced concepts. Check out BGG | ||||
2-3 | Battletech | 12 spaces | S4 | Adam P |
Check out BGG | ||||
2 | Cascadia | Full | G03 | John Reichel |
Check out BGG | ||||
2 | Dice Forge | Full | H6 | Mike H |
Check out BGG | ||||
2-3 | Dungeon World | Full | R1 | Lee |
Check out the Publishers website! | ||||
2-3 | Fiasco | 1 spaces | R2 | GM Narfi |
Check out the Publishers website! | ||||
2 | Fireball Island: The Curse of Vul-Kar | Full | GR38 | BowlerHatGamer |
Check out BGG | ||||
2-3 | Gen7: A Crossroads Game + Breaking Point | Full | G16 | Eric |
In Gen7, players play the command team of a generation colony ship bound for a star system far from Earth. As they take command of the ship, a terrible mystery emerges that will threaten the entire mission. The commanders of Gen7 are about to discover that everything is not as it seems, and the fate of the human species will hang on the choices they make. In the tradition of the award-winning Dead of Winter, Gen7: A Crossroads Game is a grand narrative game with multiple possibilities. The choices players make as they play will alter the direction of the story. Gen7 will constantly challenge its players with a variety of unique situations that force them to make difficult moral decisions. Will you compromise your integrity to ensure the safety of your crew? Will you value their lives over the safety of the mission? The Breaking Point, an expansion for Gen7: A Crossroads Game, includes more story content, a competitive play mode and more barracks, allowing for games with up to six players. Check out BGG Check out BGG | ||||
2 | Here to Slay | Full | G09 | Kirby |
Check out BGG | ||||
2-3 | Lords of Waterdeep | Full | G24 | John Fraser |
Check out BGG | ||||
2 | LOTS: A Competitive Tower Building Game | 2 spaces | G18 | Cherry |
Check out BGG | ||||
2 | Pandemic | Full | G27 | Tess |
Check out BGG | ||||
2-3 | Pax Pamir 2E | 1 spaces | G34 | Bryton Balzer |
Check out BGG | ||||
2 | Root | Full | G22 | Jer Johnson |
Check out BGG | ||||
2 | Shadows Amsterdam | 7 spaces | G14 | Kevin |
Check out BGG | ||||
2 | Wits and Wagers and Hand-to-Hand Wombat | Full | H4 | Jason S |
Check out BGG and Check out BGG | ||||
3 | Attack of the Midnight Martians | 3 spaces | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
3 | Casual Gaming with Ai-Kon | Drop-In | GR40 | Ai-Kon |
Come join Ai-Kon for drop-in gaming and learn a little more about their convention. | ||||
3 | Dice/Roll & Write Games! | 1 spaces | G19 | Q4ia |
Ready, set, ROLL! Roll on over and join Q4ia, (new local game designer) for a slot full of fun Dice and Roll & Write games, including: Rolling Realms by Stonemaier Games Pirates/Liars Dice Spell Write & inTENse by Q4ia Spell Write and inTENse are light and fun roll & write games for infinite players! In Spell Write your objective is to score 2-4 letter words to score, and inTENse your objective is to create sums of 10 to score. Both games are available in dry erase as well as print and play. Other games available to play are either fully finished (but not yet self-published) or prototypes by Q4ia. They include Right Card in the Write Place, Alux, Rollidence, Rollbot, Looptown Mayor, Stars Across, Thieves, Avalanche, and Dice Adventures. | ||||
3 | Pathfinder/ Starfinder Quests Table | Full | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
3 | Valor & Villainy - Antagonists Arsenal | Full | G01 | James |
Local Designer 1-6 Heroes Work together to try to foil the schemes of evil wizard Mordak in this brand new cooperative expansion for Minions of Mordak. | ||||
3 | Giant Rush and Bash | Full | GR37 | Kirby |
Rush & Bash - upscaled to play with real Hot Wheels Cars. Missiles, bombs, powerups... It's like Mario Karts: the Board Game - Check out BGG | ||||
3 | We're Doomed | Full | GR39 | Cherry |
Check out BGG | ||||
4-6 | Arcane Dominion | 1 spaces | G25/G26 | Chris Penner |
Local Designer Arcane Dominion is a high fantasy RPG system that was designed to incorporate 3 distinct features: 1. Specialized equipment with highly detailed mechanics to support a range of weapons from traditional swords to firearms and clockwork robots. 2. A magic system encompassing 18 different schools and hundreds of spells. 3. Encouraging players to cross class, and rewarding them for doing so by having unique new classes for each combination. The goal is to create as unique and customizable of characters and abilities as possible. | ||||
4 | Block and Key | Full | G03 | John Reichel |
Check out BGG | ||||
4 | Casual Gaming with Ai-Kon | Drop-In | GR40 | Ai-Kon |
Come join Ai-Kon for drop-in gaming and learn a little more about their convention. | ||||
4-8 | Drop-in gaming! | Drop-In | G07 | KeyCon |
Come join KeyCon for drop-in gaming and learn a little more about their convention. | ||||
4 | Hand to Hand Wombat | 4 spaces | G04 | Cyarra Pelda |
Play to Win! Check out BGG | ||||
4 | Pathfinder/ Starfinder Quests Table | 3 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
4 | Set Collection Games! | Full | G19 | Q4ia |
"Collect" your family & friends, and join Q4ia, (new local game designer) for a slot full of fun Set Collection games, including: Sushi Go! by Gamewright Mystic Hollow Painters by Q4ia It's time to freshen up the village by giving the mushroom houses a fresh coat of paint. Finish painting a neighbourhood first to score. The first player to 7 points wins the game! GemMatch by Q4ia You and your friends are rockhounding, and everyone wants to collect the best gems for themselves! Match wits to collect the most valuable gems, and win the title of greatest gem collector! This game is to be released very soon, perhaps a Crowd Sale? Other games available to play are prototypes by Q4ia. They include Diner Flip, and Temples of Desert'ika. | ||||
4 | THEY walk among us.... | Full | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
4 | Valor & Villainy - Lludwik's Labyrinth (act 4) | 1 spaces | G01 | James |
Local Designer 1-6 Heroes delve into THE WORLD OF ETERNAL AND UNCARING DARKNESS, working cooperatively this time to solve the labyrinth, defeat the mad Imp Lludwik & outwit the game! (A coop sequel to Minions of Mordak) Check out the Publishers website! | ||||
4-5 | Ankh: Gods of Egypt | 1 spaces | G15 | Tony |
Check out BGG | ||||
4 | Azul | Full | G09 | Kirby |
Check out BGG | ||||
4 | Cubitos | 1 spaces | G22 | Kevin |
Dice racing game, build you dice bag they way you want, suffer the consequences of your choices. Check out BGG | ||||
4 | Dungeon world Kids | 1 spaces | R4 | Lee |
Simplified form of the role playing game, best for age 10+. Check out the Publishers website! | ||||
4-6 | Marvel Crisis Protocol - Infinity War League | Full | S2/S3 | Shayne |
The Infinity War is here! Fight to master the Infinity Gems, using their unique powers to benefit your team in battle. Use your Marvel Crisis Protocol (Check out the Publishers website!) miniatures to battle for supremacy by using the powers of the Infinity Gems themselves! At the start of the day, players will receive 6 special Infinity War League Crisis cards, 2 sticker sheets, 1 tracking card and 1 token sheet which are theirs to keep. At the start of each game, before rolling for priority, each player may take 1 Infinity Gem sticker from their sticker sheets and place it on an empty slot of their tracking card. This sticker will provide a special effect to use during the entire day. Players rosters must include the 6 special Crisis cards, but otherwise follows all the normal rules for roster construction. You will retain this roster for the entire day, so choose wisely. PDF copies of both the crisis cards as well as Infinity Gem stickers will be provided via email before the event. This will allow all players the ability to tailor your roster accordingly. Players will be matched randomly for the 1st game and then on a rotating basis thereafter. At the end of the day, players will receive both an official, solid plastic Avengers and Black Order Victory Point tracker token. The player with the most wins, will also receive a packet of alternate art tactic cards only available from Adepticon 2022. | ||||
4-5 | Obsession | Full | H2 | Warren |
Check out BGG | ||||
4 | Sea Change | 1 spaces | G18 | Cherry |
Check out BGG | ||||
4-5 | SpaceCorp 2025-2300AD | Full | G27 | Eric |
SpaceCorp: 2025-2300 AD is a fast-playing board game in which one to four players explore and develop outer space over three eras. Each player controls an Earth-based enterprise seeking profit by driving the expansion of humanity into the Solar System and beyond. Each of the three eras is played on a different board: the inner Solar System (Mariners), the outer Solar System (Planeteers), and the solar systems nearest to our own (Starfarers). Players compete to send teams across the board, exploring and building bases and later interstellar colonies and competing to complete powerful contracts through a card-driven system where each turn you play one card, but unlike many deck-builders, players have to take actions to replenish their hands of cards. Players also can play cards into their tableau as "infrastructure upgrades," giving them permanent additions to the various actions they can take. Players will also gain genetic enhancements and alien discoveries to improve their actions. At the end of the game, the SpaceCorp with the highest profit wins. Check out BGG | ||||
4 | Villagers | Full | G16 | Dan |
Check out BGG | ||||
5 | Casual Gaming with Ai-Kon | Drop-In | GR40 | Ai-Kon |
Come join Ai-Kon for drop-in gaming and learn a little more about their convention. | ||||
5 | Hand to Hand Wombat | 6 spaces | G04 | Cyarra Pelda |
Play to Win! Check out BGG | ||||
5 | Murder at The Parliament of Mystery? | 2 spaces | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
5 | Pathfinder/ Starfinder Quests Table | 4 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
5 | Q4ia Demo Games | Drop-In | G19 | Q4ia |
Drop in to join https://q4ia.com/ to learn more about their games! | ||||
5 | Valor & Villainy - Lludwik's Labyrinth (act 5) | 2 spaces | G01 | James |
Local Designer 1-6 Heroes delve into THE WORLD OF ETERNAL AND UNCARING DARKNESS, working cooperatively this time to solve the labyrinth, defeat the mad Imp Lludwik & outwit the game! (A coop sequel to Minions of Mordak) Check out the Publishers website! | ||||
5 | Atlantis Rising 2nd Ed. | Full | G08 | Kyle Skayman |
Check out BGG | ||||
5-6 | Battletech | 12 spaces | S4 | Adam P |
Check out BGG | ||||
5 | Blueprints | 2 spaces | G11 | Kevin |
Building small towers of dice, Check out BGG | ||||
5 | Canvas | Full | G34 | Cheryl |
Check out BGG | ||||
5 | Clank In Space | Full | H6 | Mike H |
Check out BGG | ||||
5 | Colt Express | 2 spaces | G16 | Perry |
Check out BGG | ||||
5 | Corvus Belli infinity | 1 spaces | S1 | Derek Young |
Check out the Publishers website! | ||||
5 | Cosmic Encounter | 1 spaces | G20 | Dan M |
Check out BGG | ||||
5-6 | Cyclades with Titans expansion | 4 spaces | H3 | Joey |
Check out BGG | ||||
5 | Disney Villainous (with all Disney expansions) | Full | G23 | Walcnevar |
Check out BGG | ||||
5 | Dominion | 7 spaces | G29/G30 | M Hofer |
Check out BGG | ||||
5-6 | Dungeon World | 1 spaces | R2 | Lee |
Check out the Publishers website! | ||||
5 | Forbidden Island and Forbidden Desert | Full | G14 | Tess |
Check out BGG Check out BGG | ||||
5 | Hues and Cues | Full | G18 | Cherry |
Check out BGG | ||||
5-6 | Intrepid | 1 spaces | L3 | John Fraser |
Check out BGG | ||||
5 | Kingswood | Full | G02 | John Reichel |
Check out BGG | ||||
5 | Mind MGMT | 1 spaces | G23 | Austin |
Psychic rogue agents team up to track down the Recruiter in Zanzibar. Hidden Movement/1 vs. Many BGG: Check out BGG | ||||
5-6 | Nemisis | Full | G22 | Jer Johnson |
Check out BGG | ||||
5 | Paint and Take Clean Up | Drop-In | G03 | John Reichel |
5 | Rwby Combat Ready with Expansions | 1 spaces | G36 | Ben |
Check out BGG | ||||
5 | Sagrada | Full | G24 | Raymond |
Draft dice and use the tools-of-the-trade in Sagrada to carefully construct your stained glass window masterpiece. In more detail, each player builds a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other. Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts two dice. Scoring is variable per game based on achieving various patterns and varieties of placement...as well as bonus points for dark shades of a particular hidden goal color. Special tools can be used to help you break the rules by spending skill tokens; once a tool is used, it then requires more skill tokens for the other players to use them. The highest scoring window artisan wins! Check out BGG | ||||
5 | Tales of the Arabian Nights | 1 spaces | L2 | Dawn Good |
Check out BGG | ||||
5 | Terraforming Mars | Full | G17 | Darryl |
Colonizing the red planet requires the brightest minds, the most advanced technology, and the sternest of wills to persevere through the many generations of work it would take to create a new home by Terraforming Mars. So it?s only natural that such an effort is spearheaded by a handful of wealthy corporations. We all know those totally focus on sustainability and not short-term profits, right??right? You play as one of these corporations amid the terraforming effort alongside your friends. You all may share the goal of Terraforming Mars, but you aren?t allies. The World Government offers generous funding to corporations that aid in the task of making the planet livable, and you want to ensure you have the biggest slice of that pie. Terraforming Mars is a competitive engine-building and card management game for 1 to 5 players where corporations have to find ways to generate a variety of resources to help terraform the planet. Oxygen, Temperature, and Oceans are the primary factors to forge a liveable environment, but how you get there is up to you. | ||||
5 | Turing Machine | 2 spaces | G12 | Brenden Fletche |
Check out BGG | ||||
5 | Very Special Games Showcase | 1 spaces | G21 | Maggie |
A showcase of Very Special Games' party games, including Puns of Anarchy, Ransom Notes, and Charty Party! Check out the Publishers website! | ||||
6 | Family Fun Games! | 2 spaces | G19 | Q4ia |
Join Q4ia, (new local game designer) for a slot full of fun Family Friendly games, including: Exploding Kittens Dungeon Raiders by Phil Walker Harding Kingdomino by Blue Orange Games Pixel Planes by Q4ia (a fast and furious, 3-6 player, real-time, family friendly card game). \Also please try our prototype of Thrust! All of our games are family friendly, and will be available to play. | ||||
6 | Hand to Hand Wombat | Full | G04 | Cyarra Pelda |
Play to Win! Check out BGG | ||||
6 | Oceania | Full | G12 | Alex Berthiaume |
Local Designer Inspired by Concordia and El Grande, Oceania is an area/majority control and resource management game where players take the role of a Polynesian tribe and strive to settle their people across the pacific. I've created this game myself and would like to playtest my prototype at the convention. | ||||
6 | Paint and Take | Full | G03 | John Reichel |
Come join John to paint your very own 3D printed fantasy house, makes a great addition to your skirmish game or next D&D or Pathfinder encounter! | ||||
6 | Pathfinder/ Starfinder Quests Table | 4 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
6 | Return of The Blood Prince of Mars | 4 spaces | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
6 | Sushi Go! | 1 spaces | GR40 | Ai-Kon |
Come join the friendly folk from Ai-Kon to play this fast paced card drafting game set in your favorite sushi resturaunt Check out BGG. And whilst you are there ask questions about their convention and friendly community! | ||||
6 | Valor & Villainy - Lludwik's Labyrinth (act 6) | 2 spaces | G01 | James |
Local Designer 1-6 Heroes delve into THE WORLD OF ETERNAL AND UNCARING DARKNESS, working cooperatively this time to solve the labyrinth, defeat the mad Imp Lludwik & outwit the game! (A coop sequel to Minions of Mordak) Check out the Publishers website! | ||||
6 | Win Between [Playtest Beta] | 5 spaces | G21 | David P |
Local Designer A trivia game where you answer by placing a span of questions on your card. You get a point if the correct answer is in your guess, unless someone else got it right with a smaller span! | ||||
6 | A Visit with Grandpa Beck | 1 spaces | G14 | Raymond |
Depending on player count we will play one or two of the following games from Grandpa Beck's Games Cover Your Assets - The stakes are high in this high-energy, competitive, and cut-throat, set-collection card game. Reign of Dragoness - Reign of Dragoness is a twist on the time-honored ladder climbing card games. Skull King - The ultimate pirate themed trick taking game. Gnoming A Round - Strategically place cards to get the lowest score. Watch out for the hazards! Antiquity Quest - A set collection game that is hand and foot above any other! The Bears and the Bees - A beautiful mix of strategy, puzzle, and contest with a few stings! Cover Your Kingdom - Creative adaption of Cover Your Assets where you build the most valuable sets of magical creatures. Check out the Publishers website! | ||||
6 | Attack On Titan - Deck-Building Game | Full | G15 | Perry |
Check out BGG | ||||
6 | Castle Panic | Full | G10 | Tess |
Check out BGG | ||||
6 | Disney Villainous (with all Disney expansions) | Full | G16 | Walcnevar |
Check out BGG | ||||
6 | Dune: Imperium | 1 spaces | G28 | Dan M |
Check out BGG | ||||
6-7 | Dune: Imperium | Full | G08 | Kyle Skayman |
Check out BGG | ||||
6 | Escape from Atlantis | Full | G09 | Kirby |
Check out BGG | ||||
6 | Fireball Island: The Curse of Vul-Kar | 2 spaces | GR38 | BowlerHatGamer |
Check out BGG | ||||
6 | Gloom | Full | G33 | Dawn Good |
Check out BGG | ||||
6 | GPS/Sequoia/Mountain Goats | 2 spaces | G35 | Kevin |
3 quick games. Check out BGG, Check out BGG, Check out BGG | ||||
6 | Lords of Waterdeep + Scoundrels of Skullport | Full | G34 | Eric |
In Lords of Waterdeep, a strategy board game for 2-5 players, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder ? or help ? the other lords by playing Intrigue cards to enact your carefully laid plans. During the course of play, you may gain points or resources through completing quests, constructing buildings, playing intrigue cards or having other players utilize the buildings you have constructed. At the end of 8 rounds of play, the player who has accrued the most points wins the game. Scoundrels of Skullport adds new content for Lords of Waterdeep. It's not one, but two, complete expansions: the sprawling dungeon of Undermountain and the criminal haven of Skullport. Each thrilling location has unique characteristics and offers new play options, including new Lords, Buildings, Intrigue, and Quest cards. Check out BGG Check out BGG | ||||
6-7 | Mice & Mystics (part 1) | Full | REG | Nathan |
Registration presents! Mice and Mysics. Come hang out at the registration desk and play part of a longer running mice and mysics session (through slots 6-9). *Please note this will be at the registration desk and so will involve interruptions and distractions Check out BGG | ||||
6 | On Tour | 2 spaces | GR39 | Cherry |
Check out BGG | ||||
6 | Paint the Roses | Full | G23 | Cheryl |
Check out BGG | ||||
6 | The Werewolves Of Millers Hollow | 12 spaces | G30 | Loquin |
It's a social deduction game (and subjectively the best version of werewolf), any number of people can play but its preferred to be at least 8 Check out BGG | ||||
6-7 | Unfair | 2 spaces | H2 | Warren |
Check out BGG | ||||
6 | Who Would Win? | 99 spaces | H4 | Darryl |
Who would win a hot dog eating contest: Donald Trump or Albert Einstein? Settle this and other timeless debates in this hilarious party game of improbable celebrity matchups. Draw cards and then convince the judge why your character would win a randomly chosen event. | ||||
6 | Zombie Tower | 1 spaces | G27 | Ben |
Check out BGG | ||||
7 | Casual Gaming with Ai-Kon | Drop-In | GR40 | Ai-Kon |
Come join Ai-Kon for drop-in gaming and learn a little more about their convention. | ||||
7 | Creature from the Nebula! | Full | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
7 | Dice Games! | Full | G19 | Q4ia |
"Roll" on over and join Q4ia, (new local game designer) for a slot full of fun Dice games, including: Pirates/Liars Dice Spell Write & inTENse by Q4ia In Spell Write your objective is to score 2-4 letter words to score, and inTENse your objective is to create sums of 10 to score. Both games are available in dry erase as well as print and play. Other games available to play are either fully finished (but not yet self-published) or prototypes by Q4ia. They include Thieves, Avalanche, and Dice Adventures. | ||||
7 | Pathfinder/ Starfinder Quests Table | 3 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
7 | Potion Explosion | Full | G02 | John Reichel |
Play to Win! Ages 10+ Check out BGG | ||||
7 | Trivia 21 [Playtest Beta] | Full | G35 | David P |
Local Designer A trivia game that combines the press your luck elements of blackjack with the brain busting skills of trivia! Players are shown a question on a deck of cards. They choose whether to hit or stand before they get to see the answers until they all stand. Closest to 21 gets points and if you bust you get none! | ||||
7 | Dutch Blitz | Full | H1 | David |
Check out BGG | ||||
7 | Fireball Island: The Curse of Vul-Kar | Full | GR38 | BowlerHatGamer |
Check out BGG | ||||
7 | Goodcritters | 1 spaces | G27 | Ben |
Check out BGG | ||||
7-8 | Intrepid | Full | L3 | John Fraser |
Check out BGG | ||||
7 | Letter Jam | Full | G21 | Maggie |
Spell out hints with your given letters so everyone can deduce their scrambled mystery word. Check out the Publishers website! | ||||
7-8 | Nemesis: Void Seeders | Full | G22 | Jer Johnson |
Check out BGG | ||||
7 | Paint and Take Clean Up | Drop-In | G03 | John Reichel |
7 | Quarriors | Full | H6 | Mike H |
Check out BGG | ||||
7 | Waggle Dance | Full | G23 | Dawn Good |
Check out BGG | ||||
8-10 | Arcane Dominion | 3 spaces | G25/G26 | Chris Penner |
Local Designer Arcane Dominion is a high fantasy RPG system that was designed to incorporate 3 distinct features: 1. Specialized equipment with highly detailed mechanics to support a range of weapons from traditional swords to firearms and clockwork robots. 2. A magic system encompassing 18 different schools and hundreds of spells. 3. Encouraging players to cross class, and rewarding them for doing so by having unique new classes for each combination. The goal is to create as unique and customizable of characters and abilities as possible. | ||||
8 | Hand to Hand Wombat | Full | G04 | Cyarra Pelda |
Play to Win! Check out BGG | ||||
8 | Helm's Light - A naval strategy board game | 4 spaces | G17 | Stuart Klassen |
Local Designer Helm's Light is a challenging and engaging naval strategy board game that can be played with 1-6 players. Each player takes on the role of a captain with unique abilities, and must use their ships and lighthouse to control the seas and find or steal the most plunder. The game is played in rounds, with each round consisting of three turns where players must make strategic decisions on how many actions to take. The added twist of simultaneous action reveal adds an extra layer of strategy and anticipation, and the game can be played in a variety of ways including player vs player, teams, cooperatively or solo. Helm's Light takes between 60-120 minutes to play, and is moderate in complexity. | ||||
8 | Moreau's Monsters March at Midnight | 5 spaces | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
8 | Pathfinder/ Starfinder Quests Table | 5 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
8 | Power Rangers: Heroes of the Grid | Full | GR40 | Ai-Kon |
Come join the friendly folk from Ai-Kon and take on the role of one of the Power Rangers in a co-op game to protect Angel Grove from the evil Rita Repulsa Check out BGG. And whilst you are there ask questions about their convention and friendly community! | ||||
8 | Q4ia Demo Games | Drop-In | G19 | Q4ia |
Drop in to join https://q4ia.com/ to learn more about their games! | ||||
8 | Sneaks and Looters | Full | G35 | David P |
Local Designer Its the classic Snakes and Ladders but with a twist! Instead of rolling a dice, you will have a hand of cards instead and you will secretly choose a card between 1-6 and move that many spaces once everyone reveals their card. If someone matches your number though, you will move back 1 space instead of moving forward! There are also event cards that change the rules as well. | ||||
8 | 2 player games | 3 spaces | G15 | Jason |
A variety of 2 player games: 7 Wonders Duel, Tides of Madness, Bohnanza The Duel, Patchwork, Sanctuary, The Rose King, Quoridor, Lost Cities, Zertz, Hive, Naga Raja | ||||
8-9 | Blades In The Dark | 2 spaces | R4 | Loquin |
A ttrpg where the players play as criminals or scoundrels in an urban environment performing heists and assassination, it's really cool and I'd love to show it to other people Check out the Publishers website! | ||||
8 | Blume | Full | G03 | John Reichel |
Check out BGG | ||||
8 | Catacombs | Full | G11 | Dawn Good |
A Crokinole-esque dungeon crawl Check out BGG | ||||
8 | Crawl Space - Ghost Hunters Manitoba Part 1 | 4 spaces | R1 | Kelsie Scott |
Part 1:Lower Fort Garry has been well advertised as being a family friendly, educational location not far from Winnipeg. What most don't know is that at night, relics are not all that lurk in the darkness of the buildings. Your job is to find out who...or what haunts this location at night. Will you survive the night? (Please note, participants of part one are automatically included in part 2) | ||||
8 | Dice Hospital ER - Emergency Roll | Full | G18 | Cherry |
Check out BGG | ||||
8-9 | Dinogenics | 1 spaces | L1 | Raymond |
DinoGenics is a competitive game for two to five players, in which each player attempts to build and run their own successful dinosaur park. Each player is the head of their own corporation with access to their own private island resort. Each season, players assign agents to the mainland to compete over DNA and other limited resources. Once collected, players can build fences, various park facilities and populate their parks with dinosaurs. Parks with the most prestigious dinosaurs will attract the most visitors. But beware; if dinosaurs are neglected or improperly penned, they will attempt to escape and spread havoc through the entire park. Use all the tools at your disposal; DNA splice mutant dinosaurs, exploit the Black Market or just try to run an honest park, the choices are yours. Do you have what it takes to lead your corporation to victory? Check out BGG | ||||
8 | Era: Medieval Age | Full | G05 | Serena Roy |
3D Roll and Build, create your empire, avoid disasters and extort enemies! Check out BGG | ||||
8-9 | Fallout: The Board Game + New California & Atomic Bonds (co-operative) | 1 spaces | G24 | Eric |
Fallout is a post-nuclear adventure board game for one to four players. Based on the hit video game series by Bethesda Softworks, each Fallout scenario is inspired by a familiar story from the franchise. Survivors begin the game on the edge of an unexplored landscape, uncertain of what awaits them in this unfamiliar world. With just one objective to guide them from the very beginning, each player must explore the hidden map, fight ferocious enemies, and build the skills of their survivor as they attempt to complete challenging quests and balance feuding factions within the game. The Fallout: New California expansion brings new quests, companions, vaults, and items to Fallout: The Board Game, letting you venture out into the wasteland as five new characters. While there, you can wander across twelve new map tiles that expand the scenarios found in the original game or head into sunny New California and visit some of the most memorable locations from throughout the Fallout series. With the Atomic Bonds Cooperative Upgrade Pack for Fallout: The Board Game, the number of scenarios available to you just doubled. This upgrade pack has everything you need to play every competitive scenario from Fallout: The Board Game and the New California expansion as a cooperative scenario. Rather than struggling against each other, Atomic Bonds lets you and your friends travel the Wasteland, grab the best gear, and push your chosen faction to victory?together! Combine that with the addition of modifications, mutations, and workshop upgrades, and Atomic Bonds pushes your games of Fallout to dizzy new heights. Check out BGG Check out BGG Check out BGG | ||||
8 | Fireball Island: The Curse of Vul-Kar | Full | GR38 | BowlerHatGamer |
Check out BGG | ||||
8 | Flamecraft | Full | L3 | Melanie |
Players take on the role of Flamekeepers, skilled in the art of conversing with dragons and using their flamecraft to create wonderful things and enchanting shops in a little town. An adorably wholesome game of worker placement, resource gathering, and hand management, you are trying to win by gaining the most reputation points. The art alone is enough to make this game worth playing! Check out BGG | ||||
8 | Flamme Rouge | Full | G09 | Kirby |
Check out BGG | ||||
8 | Flash Point: Fire Rescue - Advanced Game | 1 spaces | G34 | Tess |
Check out BGG | ||||
8 | Foundations of Rome | Full | G12 | Brenden Fletche |
Check out BGG | ||||
8-9 | Frostgrave | Full | S2 | Lee |
Check out BGG | ||||
8 | Horrified | Full | G27 | M Hofer |
Check out BGG | ||||
8 | Kanagawa | 1 spaces | H1 | David |
Check out BGG | ||||
8-9 | Keystone: the Dungeons Beneath Tour Toriel | 3 spaces | R3 | Miriam |
On the high plateaus of the roof of the world stands the spire of Tour Toriel, a tower of rock and ancient ruins that predates all of recorded history. Within the fortress that clings to its unassailable slopes reigns the Dread Tyrant, whose power is so great that every kingdom and city in the land has bent to his dominion. One year ago, a terrible purple vortex opened in the sky above the spire. Harvests began to spoil in the fields; unspeakable new monsters spilled out of the wilderness. The wise women, the priesthoods, and the scholars cannot explain what is happening, but all signs are clear as to the source: something in Tour Toriel has gone awry, and will destroy the world if it is not stopped. You are a band of heroes dedicated to finding out what has gone wrong in the spire and stopping it. It is almost certainly a suicide run, but doing nothing is only a slower death. You have discovered a secret entrance to the caves under the mountains upon which the spire rests. Your plan is to delve this dungeon and work your way upwards into the castle. There, by hook or by crook, you will discover the source of this calamity and--hopefully--the means to end it. --- Keystone is a fantasy roleplaying game primed for Cortex that is also a step-by-step tutorial for learning how to play Cortex. The first adventure is free to download and play, and has all the rules you'll need included in the document. Two more adventures are available, and two more are in development. | ||||
8 | Mice & Mystics (part 2) | 3 spaces | REG | Nathan |
Registration presents! Mice and Mysics. Come hang out at the registration desk and play part of a longer running mice and mysics session (through slots 6-9). *Please note this will be at the registration desk and so will involve interruptions and distractions Check out BGG | ||||
8 | Mysterium | Full | G06 | Lexi |
Check out BGG | ||||
8 | Santiago | 1 spaces | H2 | Warren |
Check out BGG | ||||
8-9 | Star Trek Attack Wing/Alliance | 12 spaces | S4 | Adam P |
Check out BGG | ||||
8 | Stone Age | Full | G28 | Darryl |
Life was hard in the early days of human history. Our ancestors were hard workers, but through ingenuity learned to make much of this work easier. Over time, they developed tools to collect resources and develop human civilization. In Stone Age, you take on the role of a human in this bygone era. Beginning with archaic tools, you collect wood, stone, and gold to attain higher levels of knowledge and build sturdier structures. With resources being scarce, you must compete for the limited number of spaces on the board that produce them while also gathering food to feed your growing tribe. Through diligence and insight, you can forge your way through the early days of recorded history and build the foundation of human civilization. Stone Age is an engaging and accessible game where players take turns placing figures on board spaces to perform actions and gather resources. There are a limited number of spaces, so you must determine the best actions to take each round. It?s up to you to develop your tribe by gathering resources, constructing new buildings, and advancing their culture while also maintaining enough food to feed your people. Strike the right balance to create the most advanced civilization and lead your people to a better life! | ||||
8-9 | Terra Mystica (teaching) | 2 spaces | L4 | John Fraser |
Check out BGG | ||||
9-10 | Aperion (aka Fantasy Infinity) | 5 spaces | G35 | Jeff Heikkinen |
Local Designer My love-letter to a certain very famous JRPG series; a fast-paced tabletop RPG that borrows some Eurogame ideas. Runs so fast, we should be able to finish a short adventure and even level up your characters, maybe more than once, in a single four-hour session. Be the first people I don't already game with regularly to try it out! | ||||
9 | Cascadia | Full | G03 | John Reichel |
Play to Win! Ages 10+ Check out BGG | ||||
9 | Casual Gaming with Ai-Kon | Drop-In | GR40 | Ai-Kon |
Come join Ai-Kon for drop-in gaming and learn a little more about their convention. | ||||
9 | Curse of the Corpse Blossom? | 3 spaces | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
9 | Hand to Hand Wombat | Full | G04 | Cyarra Pelda |
Play to Win! Check out BGG | ||||
9 | Helm's Light - A naval strategy board game | 4 spaces | G17 | Stuart Klassen |
Local Designer Helm's Light is a challenging and engaging naval strategy board game that can be played with 1-6 players. Each player takes on the role of a captain with unique abilities, and must use their ships and lighthouse to control the seas and find or steal the most plunder. The game is played in rounds, with each round consisting of three turns where players must make strategic decisions on how many actions to take. The added twist of simultaneous action reveal adds an extra layer of strategy and anticipation, and the game can be played in a variety of ways including player vs player, teams, cooperatively or solo. Helm's Light takes between 60-120 minutes to play, and is moderate in complexity. | ||||
9-10 | Magic, Myth, and Mystery | 2 spaces | L3 | Ryan |
Local Designer For centuries, humanity fought a secret shadow war against the creatures of darkness and myth, until one day the unthinkable happened. Peace. In exchange for being allowed to freely and openly join human society, the nearly extinct "supernaturals" agreed to follow human laws so long as humanity stopped its incessant messing around with dangerous magics. While certain parties on both sides still have their differences, the great Peace of Raven?against all odds?has largely held. That is, until the Organization of Magic, Myth, and Mystery (OMMM) somehow hired you to help preserve it. You and your "uniquely talented" colleagues work for OMMM, an international NGO dedicated to keeping things nice and friendly between human and supernatural alike. As interns, your duties include stopping rampaging mythological beasts, solving arcane mystical puzzles, confronting illegal sorcery, navigating office politics, and of course managing social media. Magic, Myth, and Mystery is a brand-new locally designed RPG that uses cards rather than dice in order to give players more influence over the trajectory of the story through a simple rules system. Set in a globe-trotting modern fantasy world not unlike our own, players will be able to choose one of six pre-generated characters, some human and some less so, based on legends from around the world as they try to save the world, not kill each other, and also avoid getting fired. | ||||
9 | Pathfinder/ Starfinder Quests Table | 5 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
9 | Roll & Write Games! | 3 spaces | G19 | Q4ia |
Ready, set, ROLL! Join Q4ia, (new local game designer) for a slot full of fun Roll & Write games, including: Rolling Realms by Stonemaier Games Spell Write & inTENse by Q4ia Spell Write and inTENse are light and fun roll & write games for infinite players! In Spell Write your objective is to score 2-4 letter words to score, and inTENse your objective is to create sums of 10 to score. Both games are available in dry erase as well as print and play. Other games available to play are either fully finished (but not yet self-published) or prototypes by Q4ia. They include Right Card in the Write Place, Alux, Rollidence, Rollbot, Looptown Mayor, and Stars Across. | ||||
9-10 | Battle of the Bands (D&D 5e) | 2 spaces | R6 | DM Lytha |
This is an 5th level arena style NPC vs PC, but with some special rules! Every player must have at least 1 level of bard and each of the rounds will start with a group performance! The performance round will determine which band will get an extra advantage in the upcoming match! | ||||
9-14 | Bolt Action | 3 spaces | S1 | Steven Hunnie |
Check out the Publishers website! | ||||
9 | Cartographers | Full | G14 | Maggie |
Explore lands and draw map with the most points to win! Check out the Publishers website! | ||||
9 | City Builder: Ancient World | Full | G18 | Cherry |
Check out BGG | ||||
9 | Crawl Space - Ghost Hunters Manitoba Part 2 | Full | R1 | Kelsie Scott |
Part 2: Hearing the tragedy that befell the last group who entered these historical walls, you plan to enter with caution to find out what really happened to them that night. Surpass the previous team and SURVIVE. Check out the Publishers website! | ||||
9 | Fireball Island: The Curse of Vul-Kar | Full | GR38 | BowlerHatGamer |
Check out BGG | ||||
9-10 | Fury of Dracula | Full | G28 | Darryl |
The Count has returned! You think you have left me without a place to rest, but I have more. My revenge is just begun! I spread it over centuries, and time is on my side. - Bram Stoker, Dracula It is 1898. Eight years ago, the most evil Count Dracula traveled to London to spread his vampiric curse. In this he was stopped by a small band of God-fearing people who managed to thwart his plans and destroy him within the very shadow of Castle Dracula. Or so they thought... In Fury of Dracula, one player assumers the role of the Count secretly moving across Europe, siring vampires, and laying traps for his pursuers. Dracula's opponents are the Hunters who must discover the fiend's location and destroy him before his Un-Dead thralls claim dominion over the night. | ||||
9-10 | Havoc Brigade | 5 spaces | G36 | GM Narfi |
Check out the Publishers website! | ||||
9 | Introduction to Battletech | 5 spaces | S3 | Mike H |
Check out BGG | ||||
9 | Last Night on Earth | Full | G06 | Perry |
Check out BGG | ||||
9 | Mice & Mystics (part 3) | 3 spaces | REG | Nathan |
Registration presents! Mice and Mysics. Come hang out at the registration desk and play part of a longer running mice and mysics session (through slots 6-9). *Please note this will be at the registration desk and so will involve interruptions and distractions. Check out BGG | ||||
9-10 | Nemesis: Carnomorphs | 2 spaces | G22 | Jer Johnson |
Check out BGG | ||||
9 | River Dragons | 1 spaces | G09 | Kirby |
Check out BGG | ||||
9-10 | Shadows Over Camelot | 6 spaces | GR37 | M Hofer |
Check out BGG | ||||
9 | Star Trek Interactive VCR Board Game - A Kilngon Challenge | 5 spaces | M1 | David |
Check out BGG | ||||
9-10 | Terraforming Mars | Full | H2 | Warren |
Check out BGG | ||||
9 | The Reckoners | Full | G12 | Brenden Fletche |
Check out BGG | ||||
9-11 | Unfathomable | Full | H3 | Joey |
Check out BGG | ||||
10 | Attack of the Midnight Martians | 3 spaces | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
10 | Casual Gaming with Ai-Kon | Drop-In | GR40 | Ai-Kon |
Come join Ai-Kon for drop-in gaming and learn a little more about their convention. | ||||
10 | Hand to Hand Wombat | Full | G04 | Cyarra Pelda |
Play to Win! Check out BGG | ||||
10 | Libertalia: Winds of Galecrest | Full | G03 | John Reichel |
Play to Win! Ages 12+ Check out BGG | ||||
10 | Pathfinder/ Starfinder Quests Table | 5 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
10 | Q4ia Demo Games | Drop-In | G19 | Q4ia |
Drop in to join https://q4ia.com/ to learn more about their games! | ||||
10 | Bang the The Dice Game | 5 spaces | GR39 | Cherry |
Check out BGG | ||||
10-11 | Battlestar Galactica | Full | L4 | Jodi Craigen |
Check out BGG | ||||
10 | Cryptid | 4 spaces | G12 | Brenden Fletche |
Check out BGG | ||||
10-11 | Dinogenics | Full | L1 | Raymond |
DinoGenics is a competitive game for two to five players, in which each player attempts to build and run their own successful dinosaur park. Each player is the head of their own corporation with access to their own private island resort. Each season, players assign agents to the mainland to compete over DNA and other limited resources. Once collected, players can build fences, various park facilities and populate their parks with dinosaurs. Parks with the most prestigious dinosaurs will attract the most visitors. But beware; if dinosaurs are neglected or improperly penned, they will attempt to escape and spread havoc through the entire park. Use all the tools at your disposal; DNA splice mutant dinosaurs, exploit the Black Market or just try to run an honest park, the choices are yours. Do you have what it takes to lead your corporation to victory? Check out BGG | ||||
10 | Hand to Hand Wombat/Exploding Kittens Recipes for Disaster | 3 spaces | H4 | Jason S |
Check out BGG and Check out BGG | ||||
10-11 | Intrepid | Full | L3 | John Fraser |
Check out BGG | ||||
10 | Introduction to Battletech | 4 spaces | S3 | Mike H |
Check out BGG | ||||
10-11 | John Company 2e | 2 spaces | G34 | Liam |
Check out BGG | ||||
10-11 | Keystone: the Dungeons Beneath Tour Toriel | 6 spaces | R3 | Miriam |
On the high plateaus of the roof of the world stands the spire of Tour Toriel, a tower of rock and ancient ruins that predates all of recorded history. Within the fortress that clings to its unassailable slopes reigns the Dread Tyrant, whose power is so great that every kingdom and city in the land has bent to his dominion. One year ago, a terrible purple vortex opened in the sky above the spire. Harvests began to spoil in the fields; unspeakable new monsters spilled out of the wilderness. The wise women, the priesthoods, and the scholars cannot explain what is happening, but all signs are clear as to the source: something in Tour Toriel has gone awry, and will destroy the world if it is not stopped. You are a band of heroes dedicated to finding out what has gone wrong in the spire and stopping it. It is almost certainly a suicide run, but doing nothing is only a slower death. You have discovered a secret entrance to the caves under the mountains upon which the spire rests. Your plan is to delve this dungeon and work your way upwards into the castle. There, by hook or by crook, you will discover the source of this calamity and--hopefully--the means to end it. --- Keystone is a fantasy roleplaying game primed for Cortex that is also a step-by-step tutorial for learning how to play Cortex. The first adventure is free to download and play, and has all the rules you'll need included in the document. Two more adventures are available, and two more are in development. | ||||
10 | Legendary: 007 James Bond | Full | G21 | Anil |
Check out BGG | ||||
10 | Raiders of the North Sea | Full | G08 | Kyle Skayman |
Check out BGG | ||||
10 | Return to Dark Tower | Full | G33 | Joel Toews |
Check out BGG | ||||
10 | The Order of Vampire Hunters | Full | G15 | Perry |
Check out BGG | ||||
10-11 | The Quiet Year | Full | G10 | Melanie |
A pencil & paper map-drawing game where players create a corner of the world post the collapse of civilization. You will explore the struggles of a community trying to rebuild, making difficult choices and recording your decisions on a constantly evolving map. Your choices will be made upon options given to you by drawing cards from a 52-card deck, each suit representing a season in a year. Can you rebuild a functional society before the arrival of the Frost Shepherds? Drama and hilarity to be expected. | ||||
10 | The Trans-Continental | Full | G05 | Eric |
The Transcontinental is a medium-weight Eurogame with worker-placement and pick-up and deliver mechanisms about the development of the Canadian transcontinental railway. Players are contractors who work to complete the railway. They send out telegrams along a linear worker-placement track ? reserving those action spaces for themselves ? then take turns in telegram order, loading and unloading to a shared train that travels across the country. Players can use these resources to complete developments ranging from lumber mills and farms to cities and national parks, or they can use the resources to bid to extend the railway. Powerful one-time-use ally cards, themed around a rich and inclusive cast of Canadian historical figures, allow players to make powerful combined actions. Check out BGG | ||||
10 | Trial By Trolley | 9 spaces | H1 | David |
Check out BGG | ||||
10 | We Care: A Grizzled Game | Full | G16 | Kirby |
A rare official reskin of "The Grizzled" that had all proceeds go to a Covid-fighting NGO. "A terrible pandemic is spreading through the population. Hospitals are filling up with patients in need of care. Acting as the front-line soldiers against the epidemic are scores of healthcare professionals. They must battle against limited resources and the twin dangers of getting sick and mental breakdown as they try and treat everyone. All hope rests on their capable shoulders." Check out BGG | ||||
11 | Casual Gaming with Ai-Kon | Drop-In | GR40 | Ai-Kon |
Come join Ai-Kon for drop-in gaming and learn a little more about their convention. | ||||
11 | Midnight in the Mountain of Madness? | Full | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
11 | Pathfinder/ Starfinder Quests Table | 4 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
11 | Trick Taking Games! | 4 spaces | G19 | Q4ia |
You "must follow" Q4ia, (new local game designer) for a slot full of fun Trick Taking games, including: Skull King by Grandpa Beck's Games Fox in the Forest by Foxtrot Games Night at the Ossuary by Q4ia (Night at the Ossuary is a unique 18 card trick-taking game for 2, with multiple ways to score!) Other games available to play are Q4ia prototypes. They include Trick World Jr., and Valence: Tri Mortem. | ||||
11 | Ca$h 'n Guns | Full | H6 | Tess |
Check out BGG | ||||
11 | Skull/Hues and Cues | Full | H4 | Jason S |
Check out BGG and Check out BGG | ||||
11 | Space Team | Full | G18 | Cherry |
Check out BGG | ||||
11 | Star Wars Carcasonne | Full | G09 | Kirby |
Check out BGG | ||||
12-13 | Arcane Dominion | 5 spaces | G25/G26 | Chris Penner |
Local Designer Arcane Dominion is a high fantasy RPG system that was designed to incorporate 3 distinct features: 1. Specialized equipment with highly detailed mechanics to support a range of weapons from traditional swords to firearms and clockwork robots. 2. A magic system encompassing 18 different schools and hundreds of spells. 3. Encouraging players to cross class, and rewarding them for doing so by having unique new classes for each combination. The goal is to create as unique and customizable of characters and abilities as possible. | ||||
12 | Casual Gaming with Ai-Kon | Drop-In | GR40 | Ai-Kon |
Come join Ai-Kon for drop-in gaming and learn a little more about their convention. | ||||
12 | Family Fun Games! | Full | G19 | Q4ia |
Join Q4ia, (new local game designer) for a slot full of fun Family Friendly games, including: Exploding Kittens Dungeon Raiders by Phil Walker Harding Kingdomino by Blue Orange Games Pixel Planes by Q4ia (a fast and furious, 3-6 player, real-time, family friendly card game) Also please try our prototype of Thrust! All of our games are family friendly, and will be available to play. | ||||
12 | Pathfinder/ Starfinder Quests Table | 3 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
12 | Valor & Villainy - Antagonists Arsenal | Full | G01 | James |
Local Designer 1-6 Heroes Work together to try to foil the schemes of evil wizard Mordak in this brand new cooperative expansion for Minions of Mordak. | ||||
12-14 | 1822CA | Full | H2 | Warren |
Check out BGG | ||||
12 | Cyclades | 2 spaces | H6 | Mike H |
Check out BGG | ||||
12 | D&D - The Darkness Of The Mountains (CCC-GARY-04) | Full | R5 | Shayne |
In the shadow of the Galena Mountains, outside the Glumpen forest, the scars of the ancient war with the kingdom of the Witch King still lay fresh and exposed to the night air. A trade route between the regions of Vaasa and Damara have, through the years, created a crossroads at Aetherglen. The people who live there have an abiding honor for their dead, and the graveyards are shrines to their forebears. As you pass through, however, you are waylaid by a mysterious man who tells you that the dead are restless, and something worse may be stirring ?neath the huge Gulthias trees of the forest. Please bring a tier 1 character (1 - 4), your dice and miniature (if you have one) Pre-generated characters are also available. | ||||
12-13 | Dungeon World | Full | R1 | Lee |
Check out the Publishers website! | ||||
12-14 | Eldritch Horror with all expansions | 2 spaces | G29/G30 | Joey |
Check out BGG | ||||
12 | Guillotine | Full | G18 | Cherry |
Check out BGG | ||||
12-13 | Hammerheads | 3 spaces | R3 | Miriam |
Hammerheads is set in the near future when the world is besieged by the ravages of climate change, corporate catastrophe, and crisis. You play a Hammerhead agent, recruited from the ranks of first responders, the military, and the scientific community to join this elite global disaster management organization. Only the best and brightest, those individuals who run toward danger rather than run away, are sought out by the mysterious World Crisis Agency to serve. Equipped with state-of-the-art technology and the mighty High-Altitude Multi-Mission Emergency Response Headquarters?the Hammerheads?you and your team answer the call when nobody else can do it. In a world of disaster, you are the heroes the world needs. Hammerheads runs with the Cortex Prime Roleplaying Game. Check out the Publishers website! | ||||
12 | Kingswood | 3 spaces | H3 | Cyarra Pelda |
Check out BGG | ||||
12 | Paint and Take Clean Up | Drop-In | G03 | John Reichel |
12 | Pitch Car | 3 spaces | H4 | Jason S |
Check out BGG | ||||
12 | Planet | Full | G06 | Lexi |
Check out BGG | ||||
12 | Tiny Towns | Full | G09 | Kirby |
Check out BGG | ||||
12-13 | Tomb of Mercy | 3 spaces | R6 | DM Lytha |
This is an official Kobold Press 8th level one shot dungeon that will seriously challenge players (I have yet to have a group succeed!) That uses special rules such as; Respawning, Mutations and card drawing! | ||||
12 | Villagers | Full | G15 | Dan |
Check out BGG | ||||
13 | 7 Wonders 2nd Edition Tournament | 8 spaces | G31/G32/G33 | A Muse N Games |
Players will play in a qualifying round and the top 7 scorers will get to play in a final table with a special surprise! No experience required, this event is beginner friendly. Prizing will include an assortment of Promotional Cards and other items that will be awarded for participating in the event. Check out BGG | ||||
13 | Helm's Light - A naval strategy board game | 5 spaces | G17 | Stuart Klassen |
Local Designer Helm's Light is a challenging and engaging naval strategy board game that can be played with 1-6 players. Each player takes on the role of a captain with unique abilities, and must use their ships and lighthouse to control the seas and find or steal the most plunder. The game is played in rounds, with each round consisting of three turns where players must make strategic decisions on how many actions to take. The added twist of simultaneous action reveal adds an extra layer of strategy and anticipation, and the game can be played in a variety of ways including player vs player, teams, cooperatively or solo. Helm's Light takes between 60-120 minutes to play, and is moderate in complexity. | ||||
13 | Midnight in the Mountain of Madness? | Full | G13 | GMB Chomichuk |
Midnight City: A Danger in the Details is a story game designed and created by award-winning writer/Illustrator and Winnipeger GMB Chomichuk. You will play a pulp-era Weird, a hero in a battle against the encroaching horde of vampires, cultists, martians and mad-science on the edge of a World War. Take up the call of adventure through the rain sodden alleys and shining zeppelin moored spires of Midnight City. Unravel the mystery, but be wary, the danger is in the Details. GMB Chomichuk will be your Narrator as you pick a hero and try to save the day from the thrilling evil that threatens all. Play once or drop in all weekend for the continuing story. Play multiple characters or stick with your favorite. We need you Weird. | ||||
13 | Paint and Take | Full | G03 | John Reichel |
Come join John to paint your very own 3D printed fantasy house, makes a great addition to your skirmish game or next D&D or Pathfinder encounter! | ||||
13 | Pathfinder/ Starfinder Quests Table | 5 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
13 | Power Rangers: Heroes of the Grid | 4 spaces | GR40 | Ai-Kon |
Come join the friendly folk from Ai-Kon and take on the role of one of the Power Rangers in a co-op game to protect Angel Grove from the evil Rita Repulsa Check out BGG. And whilst you are there ask questions about their convention and friendly community! | ||||
13 | Q4ia Demo Games | Drop-In | G19 | Q4ia |
Drop in to join https://q4ia.com/ to learn more about their games! | ||||
13 | Red Rising | 1 spaces | G20 | Darryl |
Play to Win! Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds? Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card?s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that location's benefit and adding the card to your hand as you enhance your end-game point total. If at any point you?re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location?s benefit. This is a Play-to-Win event; whoever wins the game, goes home with the game! | ||||
13 | Valor & Villainy - Lludwik's Labyrinth (act 7) | 3 spaces | G01 | James |
Local Designer 1-6 Heroes delve into THE WORLD OF ETERNAL AND UNCARING DARKNESS, working cooperatively this time to solve the labyrinth, defeat the mad Imp Lludwik & outwit the game! (A coop sequel to Minions of Mordak) Check out the Publishers website! | ||||
13 | Banana Bandits | 2 spaces | G18 | Cherry |
Check out BGG | ||||
13 | Castles of Mad King Ludwig | Full | GR37 | M Hofer |
Check out BGG | ||||
13 | D&D - The Shadows Of The Trees (CCC-GARY-05) | Full | R5 | Shayne |
You've uncovered something ancient, something evil, on the outskirts of a small village at the foot of the Galena Mountains. The people of Aetherglen have no other options and are beseeching you and your team to investigate the trail of defiled dead that leads deep into the Glumpen forest. The massive Gulthias trees tower over your passage into the forest, casting a deep shadow over the land. Please bring a tier 1 character (1 - 4), your dice and miniature (if you have one) Pre-generated characters are also available. | ||||
13 | Discworld: Ankh-Morpork | 1 spaces | REG | Nathan |
Registration presents! Discworld: Ankh-Morpork. Lord Vetinari has disappeared and different factions are trying to take control of the city. Each player has a secret personality with specific victory conditions, which means that you're not sure exactly what the other players need to do in order to win. Join registration to play this area influence / hidden role game from Martin Wallace based on the works of Terry Pratchett with art from Paul Kirby (and others). *Please note this will be at the registration desk and so will involve interruptions and distractions Check out BGG | ||||
13 | Disney Villainous (with all Disney expansions) | Full | G28 | Walcnevar |
Check out BGG | ||||
13 | Dune: Imperium | 1 spaces | G27 | Eric |
As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis ? Dune, the desert planet. Dune: Imperium uses deck-building to add a hidden-information angle to traditional worker placement. You start with a unique leader card, as well as a deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen. Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious cards. The Spice must flow to lead your House to victory! Check out BGG | ||||
13 | Fireball Island: The Curse of Vul-Kar | Full | GR38 | BowlerHatGamer |
Check out BGG | ||||
13 | Introduction to Battletech | 5 spaces | S3 | Mike H |
Check out BGG | ||||
13 | Libertalia: Winds of Galecrest | 1 spaces | G08 | Kyle Skayman |
Check out BGG | ||||
13-14 | Nemesis | 2 spaces | G22 | Jer Johnson |
Check out BGG | ||||
13-14 | Star Trek Attack Wing/Alliance | 12 spaces | S4 | Adam P |
Check out BGG | ||||
13 | Takenoko | Full | G14 | Jason S |
Check out BGG | ||||
13-14 | Talisman: Revised 4th Edition | Full | H1 | David |
Check out BGG | ||||
13-14 | The Quiet Year | Full | G10 | Melanie |
A pencil & paper map-drawing game where players create a corner of the world post the collapse of civilization. You will explore the struggles of a community trying to rebuild, making difficult choices and recording your decisions on a constantly evolving map. Your choices will be made upon options given to you by drawing cards from a 52-card deck, each suit representing a season in a year. Can you rebuild a functional society before the arrival of the Frost Shepherds? Drama and hilarity to be expected. | ||||
14 | Casual Gaming with Ai-Kon | Drop-In | GR40 | Ai-Kon |
Come join Ai-Kon for drop-in gaming and learn a little more about their convention. | ||||
14 | Helm's Light - A naval strategy board game | 2 spaces | G17 | Stuart Klassen |
Local Designer Helm's Light is a challenging and engaging naval strategy board game that can be played with 1-6 players. Each player takes on the role of a captain with unique abilities, and must use their ships and lighthouse to control the seas and find or steal the most plunder. The game is played in rounds, with each round consisting of three turns where players must make strategic decisions on how many actions to take. The added twist of simultaneous action reveal adds an extra layer of strategy and anticipation, and the game can be played in a variety of ways including player vs player, teams, cooperatively or solo. Helm's Light takes between 60-120 minutes to play, and is moderate in complexity. | ||||
14 | Kingswood | Full | G02 | John Reichel |
Play to Win! Ages 10+ Check out BGG | ||||
14 | Pathfinder/ Starfinder Quests Table | 3 spaces | H5 | PFS |
Check out the Publishers website! Check out the Publishers website! | ||||
14 | Set Collection Games! | 1 spaces | G19 | Q4ia |
"Collect" your family & friends, and join Q4ia, (new local game designer) for a slot full of fun Set Collection games, including: Sushi Go! by Gamewright Mystic Hollow Painters by Q4ia (It's time to freshen up the village by giving the mushroom houses a fresh coat of paint. Finish painting a neighbourhood first to score. The first player to 7 points wins the game!) GemMatch by Q4ia (You and your friends are rockhounding, and everyone wants to collect the best gems for themselves! Match wits to collect the most valuable gems, and win the title of greatest gem collector! This game is to be released very soon, perhaps a Crowd Sale?) Other games available to play are prototypes by Q4ia. They include Diner Flip, and Temples of Desert'ika. | ||||
14 | Valor & Villainy - Lludwik's Labyrinth (act 8) | 3 spaces | G01 | James |
Local Designer 1-6 Heroes delve into THE WORLD OF ETERNAL AND UNCARING DARKNESS, working cooperatively this time to solve the labyrinth, defeat the mad Imp Lludwik & outwit the game! (A coop sequel to Minions of Mordak) Check out the Publishers website! | ||||
14 | 7 Wonders: Architects | 1 spaces | G24 | Raymond |
In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages. Players receive an unconstructed wonder at the beginning of the game and must collect resources to build their society, develop military might to navigate conflicts, oversee resource management, research science improvements, and collect civil victory points as they race to leave their mark on world history. Check out BGG | ||||
14 | Above and Below | Full | G05 | Serena Roy |
Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. Check out BGG | ||||
14 | D&D - The Death Beneath The Doors (CCC-GARY-06) | Full | R5 | Shayne |
An ancient Gulthias tree contains the answers you're seeking to the questions of the ancient dead and the recently dying in the village of Aetherglen. Its roots are massive, but so is the massive echoing bole underneath the tree. Delving deeper on the well-traveled path, you discover an old Elven city, apparently carved and fashioned from the roots themselves. But, what you discover only leads to more questions and more danger. Do you dare to venture further, and deeper, into the darkness beneath the tree? Please bring a tier 1 character (1 - 4), your dice and miniature (if you have one) Pre-generated characters are also available. | ||||
14 | Fireball Island: The Curse of Vul-Kar | 1 spaces | GR38 | BowlerHatGamer |
Check out BGG | ||||
14 | Great kids games! | Full | G09 | Jason |
A variety of great games for kids ages 4-10: Zombie Kidz, Shakey Manor, Micro Mutants, Dragomino, Catch a Falling Star, The Magic Labyrinth, King of the Beasts, Magic Maze, Dr Eureka, Rhino Hero, Ghost Fightin' Treasure Hunters, Whoosh, Go Fish Fitness, Abandon Ship, Draftosaurus | ||||
14 | Impact: Battle of Elements | 3 spaces | G18 | Cherry |
Check out BGG | ||||
14 | Introduction to Battletech | 4 spaces | S3 | Mike H |
Check out BGG | ||||
14 | Kingsburg | Full | G15 | Kevin |
Check out BGG | ||||
14 | Paint and Take Clean Up | Drop-In | G03 | John Reichel |
14 | The Key | 2 spaces | G34 | Cheryl |
Check out BGG |
Please note, Game-iToba is a volunteer event and of course things do come up, events may be rescheduled or cancelled at short notice, we will try to notify you by email should that be the case but it may not be possible.
288 total, 131 full (20 drop-in)
Need help, email us at info@game-itoba.ca